Far Cry 6 narrative director to speak in Game Design Minor lecture series

Elon’s Game Design Minor will host the first in a series of “Game Dev Talks” Wednesday at 5:30 p.m. with guest speaker and narrative director for the Far Cry 6 video game Navid Khavari.

Elon students have the chance to hear from a video game industry professional in the first in a series of exciting lectures hosted by the Game Design Minor program.

Wednesday at 5:30 p.m., the campus community is invited to the first “Game Dev Talk,” featuring narrative director for the Far Cry video game series Navid Khavari. The discussion will be carried live via Zoom. Any member of the campus community is welcome to attend and can register using an Elon email address here.

Khavari is the narrative director of the highly anticipated Far Cry 6, produced at Ubisoft Toronto. Khavari has also worked as an associate narrative director, narrative designer and writer on Far Cry 4, Far Cry 5 and Far Cry Primal, in addition to numerous other Ubisoft projects such as The Division and Splinter Cell. Prior to his work in video games, Khavari brought his passion for strong and meaningful narratives to projects in both comic books and radio.

Khavari will kick off an ongoing series of “Game Dev Talks,” which will bring video game industry experts ­to Elon to share their experiences with the community. The audience will learn about the many aspects of the game-making process – deadlines, research, roadblocks and more.

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“We wanted to create a bridge between industry professionals and our students,” said Pratheep Paranthaman, assistant professor of computer science. “What really matters is that the person who has been through the entire phase can share their rich experience with the students, and we hope it can be extremely inspiring and motivating.”

Elon’s Game Design Minor program takes a multi-disciplinary approach to the art of game design. The program welcomes students from all backgrounds to study, design and implement games. The minor includes a disciplinary sequence as a foundation for any number of roles a student might play on a game-building team.

“That’s what we emphasize – teamwork,” Paranthaman said. “The Game Design Minor helps you identify your strengths in the game-making process.”

To learn more about the Game Design Minor, click here.