Elon University

Chapter 4: Applications and Appliances

You’ll watch “Gone With the Wind” with your own face and voice replacing that of Vivien Leigh or Clark Gable. Or see yourself walking down a runway at a fashion show wearing the latest Paris creations adjusted to fit your body or the one you wish you had.

Chapter 4: Applications and Appliances

Some people … find the idea of a humanized computer creepy. But I believe even they will come to like it, once they have tried it… Social interfaces may not be suitable for all users or all situations, but I think we’ll see lots of them in the future because they “humanize” computers.

Chapter 4: Applications and Appliances

Through the magic of software, information appliances connected to the highway will appear to learn from your interactions and will make suggestions to you. I call this “softer software.” Software allows hardware to perform a number of functions, but once the program is written, it stays the same. Softer software will appear to get smarter as you use it. It will learn about your requirements in pretty much the same way a human assistant does and, like a human assistant, will become more helpful as it learns around you and your work.

Chapter 4: Applications and Appliances

One of the worries most often expressed about the highway concerns “information overload.” It is usually voiced by someone who imagines, rather aptly, that the fiber-optic cables of the information highway will be like enormous pipes spewing out large quantities of information. Information overload is not unique to the highway, and it needn’t be a problem. We already cope with astonishing amounts of information by relying on an extensive infrastructure that has evolved to help us be selective – everything from library catalogs to movie reviews to the Yellow Pages to recommendations from friends … The ideal navigation system will be powerful, expose seemingly limitless information, and yet remain very easy to use. Software will offer queries, filters, spatial navigation, hyperlinks, and agents as the primary selection techniques.