Elon Computing Sciences

ANALYSIS AND SOFTWARE FOR THE LEAP MOTION DEVICE

Elizabeth R Bilz (Dr. Shannon Duvall) Department of Computing Sciences

There are several readily-available input devices made for entertainment purposes, and companies are freely giving the ability to develop using these devices. One of these is the Leap Motion, a new device which can process gestures based on one’s hands and can be used to perform actions based on what the hands are doing.

This research uses the Leap Motion without the computer screen in order to make things are that are ordinarily not interactive, become interactive. The hope is that this will be used as an educational tool for children that will be cheap and easy for parents to install in their homes. The software will let children point at something in the room and have a sound play or perform some other action. This has great potential for helping children because it will provide immediate feedback for them and is more interesting for them than if it were occurring on a computer screen, as the objects are real rather than virtual.

The research looks specifically at how accurate the Leap Motion is with respect to pointing. Software will be presented that will make it easier for software developers to use the Leap Motion to create interactive spaces. The research presentation will include a working demo which will concentrate on using the Leap Motion to determine what is being pointed at on a wall poster. We will then make available the software to enable people to use it in contexts with no computer screen. Finally, we will present the findings on the capabilities and limitations of the Leap Motion device.