PARC is Back! After Fumbling the Future, Xerox PARC is Back With a Visionary New Director, Bright Researchers and Amazing New Technology
VR is extremely useful in scientific visualization and entertainment, and will be very significant for those niches. But as a tool for productively changing everyone’s relationship to computation, it has two crucial flaws. First, at the present time [1992], and probably for decades, it cannot produce a simulation of significant verisimilitude at reasonable cost. That means that users will not be fooled and the computer will not be out of the way. Second, and most importantly, it has the goal of fooling the user – of leaving the everyday physical world behind. This is at odds with the goal of better integrating the computer into human activities, since humans are of and in the everyday world.
